ADAPTASI FEW-SHOT PATCH-BASED LEARNING UNTUK COLORIZATION LINE-ART PADA KOMIK DAN MANGA LOKAL

Authors

  • Faridz Azhar STMIK IKMI CIREBON, Indonesia
  • Dian Ade Kurnia STMIK IKMI Cirebon, Indonesia
  • Khaerul Anam STMIK IKMI Cirebon, Indonesia

Keywords:

few-shot, patch-based learning, colorization, continual learning, position embedding

Abstract

Penelitian ini mengusulkan adaptasi metode few-shot patch-based learning yang diintegrasikan dengan continual learning dan position embedding untuk pewarnaan otomatis line-art komik dan manga lokal. Tujuan utama adalah meningkatkan adaptabilitas model terhadap variasi gaya artistik dan keterbatasan data sambil mempertahankan konsistensi warna antar-panel. Metodologi mengkombinasikan arsitektur U Net hibrida dengan modul Vision Transformer pada level patch, dilengkapi mekanisme memori patch-wise dan strategi rehearsal untuk pembaruan berkelanjutan; evaluasi dilakukan menggunakan protokol few shot dengan metrik PSNR, SSIM, LPIPS, FID dan mIoU serta studi persepsi pengguna. Hasil eksperimen pada dataset terkurasi lokal menunjukkan bahwa integrasi position embedding memperbaiki akurasi spasial dan koherensi wilayah, sedangkan mekanisme continual learning mengurangi fenomena catastrophic forgetting saat model diadaptasi ke gaya baru; pendekatan patch-based juga mengurangi kebutuhan sampel anotasi tanpa menurunkan kualitas visual dibanding baseline konvensional. Diskusi menyoroti trade off antara efisiensi komputasi dan fidelitas warna, kebutuhan augmentasi gaya untuk mengatasi kelangkaan data, serta implikasi etis terkait hak cipta dan representasi budaya. Kontribusi penelitian meliputi (1) kerangka kerja few shot patch-based continual colorization yang dioptimalkan untuk konteks lokal; (2) protokol evaluasi terstandardisasi untuk tugas pewarnaan line art; dan (3) rekomendasi implementasi hemat sumber daya untuk ekosistem kreatif Indonesia. Kesimpulan menegaskan bahwa pendekatan yang diusulkan efektif untuk mempercepat alur kerja pewarnaan digital dan meningkatkan adopsi teknologi AI dalam produksi komik lokal. Implikasi praktis mencakup integrasi dalam pipeline produksi studio kecil, pedoman dataset berlisensi terbuka, serta saran perbaikan model ringan untuk inferensi pada perangkat terbatas; penelitian lanjutan direkomendasikan untuk validasi multibahasa dan analisis bias warna lintas budaya. Dampak sosial-ekonomi juga dibahas. Secara keseluruhan direkomendasikan.

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Published

2026-06-09

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